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Informaţii generale |
Autor |
Basori, Ahmad Hoirul |
Publicat |
InTech Open Access Publisher, 2013
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Detaliază |
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Abstract |
Interaction between humans and humanoid
avatar representations is very important in virtual reality
and robotics, since the humanoid avatar can represent
either a human or a robot in a virtual environment. Many
researchers have focused on providing natural
interactions for humanoid avatars or even for robots with
the use of camera tracking, gloves, giving them the ability
to speak, brain interfaces and other devices. This paper
provides a new multimodal interaction control for avatars
by combining brain signals, facial muscle tension
recognition and glove tracking to change the facial
expression of humanoid avatars according to the user’s
emotional condition. The signals from brain activity and
muscle movements are used as the emotional stimulator,
while the glove acts as emotion intensity control for the
avatar. This multimodal interface can determine when the
humanoid avatar needs to change their facial expression
or their walking power. The results show that humanoid
avatar have different timelines of walking and facial
expressions when the user stimulates them with different
emotions. This finding is believed to provide new
knowledge on controlling robots’ and humanoid avatars’
facial expressions and walking. |
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International Journal of Advanced Robotic Systems
Autor: Ottaviano, Erika; Ceccarelli, Marco; Husty, Manfred; Yu, Sung-Hoon; Kim, Yong-Tae; Park, Chang-Woo; Hyun, Chang-Ho; Chen, Xiulong; Feng, Weiming; Sun, Xianyang; Gao, Qing; Grigorescu, Sorin M.; Pozna, Claudiu; Liu, Wanli; Zhankui, Wang; Guo, Meng; Fu, Guoyu; Zhang, Jin; Chen, Wenyuan; Peng, Fengchao; Yang, Pei; Chen, Chunlin; Ding, Rui; Yu, Junzhi; Yang, Qinghai; Tan, Min; Polden, Joseph; Pan, [...]
Publicat: 2004
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